This will then allow you to solve an alien-language soduku. First, you’re going to have to find two more glyphs to fill in the information. This monolith’s console is a lot more complicated. Fast travel back to the forward station, and keep trying out weapons until you get something that works. If you swapped out weapons on the ship or at the forward station and they’re not working for you, don’t force it.Make sure you’re actually in cover (with that little shield icon that pops up on the bottom of your screen). These fights with the Remnants are tough, so you’re going to need that cover to save your life. Cover is important and remains finicky.When you climb up to the monolith, there are more remnant bots to clear out. We’ll explain it soon, and then you can mine to your heart’s content. It works now, but avoid it for a little while longer. You’re probably going to get a popup about your mining computer again. Once everything is replenished, head back to the road and continue toward the monolith. On your way, take a quick detour to the west to call down the next forward station. Head toward the monolith that’s to the southeast of where you are - it’s along the same road, so it’s easy enough to get to. Monolith 2Īfter you’re done with the Observers and have your talk with Peebee, it’s time to find the other two monoliths. There are two more monoliths you have to find, fight your way into and activate. These hostile robots (that you’re going to be seeing a lot of) are called remnants. The kett aren’t the only hostile entities you’re going to be fighting. Shortly after that, the bad guys show up. Use the strange consoleīefore you get to use the console again, you’ll meet Peebee. Climb the scaffolding on the right side, then make your way to the tip of the pillar to find the glyph SAM wants you to scan. You’ll see a yellow conduit running from it, under your feet and up one of the pillars. Search for a glyph to scanĪctivate your scanner, and look at the bottom of the console. It won’t work yet, but it’ll tell you what to do next. It’s the giant black structure in the middle of the desert. Just keep following the roads and your HUD marker to the source of the signal. When you’re ready, head out of town and into the desert. Take a couple minutes to figure out the controls (and change the control settings if you have to). You can’t do anything with it yet anyway. When you climb inside and start to get used to the controls, there’s going to be some tempting new things to play with - specifically the mining computer - but ignore it for now. Head back to the container, and use the keypad on the right side to find your Nomad. It’ll save you a lot of frustration and confusion. Or you can just turn around and walk away. You can fast travel to forward stations and some other locations (like the Tempest and, later, outposts). What to do when you ignore our advice and end up in over your head We’re just saying that, on your first trip someplace new, don’t prioritize the side missions over the main one. We’re not saying to avoid all side mission tasks at all costs. If you literally have to turn around and head the opposite direction, maybe don’t. Side missions make the most sense when they overlap with your main goal. If the game asks you to “find two more glyphs” and you have no idea what a glyph is, maybe head back to the main mission and let the game teach you. Sometimes these are just a large number of enemies, and sometimes they’re an eight-foot tall monster literally named a “fiend.” Don’t power through (like we did) assuming things will make sense eventually. Look for hints that you’re going the wrong way and - this is important - heed those warnings. Because (and this is the moral of our story so we’re going to make it bold) the main mission teaches you things that the side missions assume you already know. If you promptly abandon the main mission (like we did) things are going to get confusing fast. We’re going to reiterate here something we’ve written about a couple times now - especially this early in the game, you have to learn to ignore distractions.
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